Busy Busy Busy!

I haven’t forgotten about the tutorials. I’m really sorry I haven’t been able to do any for a while, I just started a new a job in the past week and have been busy as a bee.  I’ll be doing the next part of the UDK tutorial this weekend, so that will be there. However, I was also at the Toronto Game Jam (TOJAM) recently and I have to say that was pretty much one of the most awesome and productive times I’ve had, you know, making a game in 3 days. We (me and Nathan Mainville) are in the process of doing massive overhauls to some systems, addition of content, and touch compatibility, but its coming. We built this in approximately 2-3 days, using Flixel, and I have to say, for my first experience with Flixel, I’m fairly happy with the result.

Screen capture of the phone with the list of who to reject from the club.
Screen capture of the phone with the list of who to reject from the club.
A screen capture of the bouncer punching someone who just tried to run into the club even though they were told to leave.
A screen capture of the bouncer punching someone who just tried to run into the club even though they were told to leave.
Screen capture of a bunch of customers being turned away from the club.
Screen capture of a bunch of customers being turned away from the club.
Screen capture of the bouncer letting people through and into the club.
Screen capture of the bouncer letting people through and into the club.